Connect is a sci-fi novel that is showing that game worlds can be literary, too. It’s a slow-burn, but in the best way possible.
What would we really do in a computer simulated world, where everybody knew it was a simulation? What would we become? In Arcadia, that last question is explored in greater detail than any of the genre’s predecessors, with thoughtful storytelling and stylistic presence guiding an execution that accomplishes thought-provoking sci-fi that lasts.